package scene;


/// A class representing a 3D point light source.
public class AmbientLight extends AbstractLight {
	// / Create a light source at the origin with white color.
	public AmbientLight() {
		super();
	}

	// / Create a light source with the given position and color.
	public AmbientLight(Color newColor) {
		super(0, 0, 0, newColor);
	}

}
